You know those
wonderful games where you think you've finished all the content, only to
discover that there's a whole lot more to the story? Like when you figure out what's controlling
Richter in Castlevania: Symphony of the Night,
and then find out that there's another whole version of the Castle to
explore? Or how about in Kid Icarus: Uprising, when you finish Stage 9,
and Hades comes along and literally rips a hole in the credits sequence, and
the game goes on for another 14 stages?
Well surprise! My Life In Videoland is having one of those
moments! It may have looked like a forgotten derelict blog, floating out in the
miasma of the Internet, but in reality, it's been constantly on my mind. Life
has just been really busy in the last three years.
In the time since
Sonic's 20th birthday, the last regular blog post I made, I've done work as a
designer, had a stint at a Japanese teacher, moved a few times, authored two
books for an educational software company, become a paid artist, sung in a
choir, met the love of my life, got married, and then left the country again to
earn a degree in Digital Humanities in Ireland alongside my spouse (for which I have my own academic blog). So, I've
been a bit busy.
A lot of things have
gone on in Videoland, too, some of which beg extensions of older posts. Kid Icarus:
Uprising was released, and actually managed to exceed my very high expectations—and the Japanese developers even used a message from me on their
website! (in Japanese, of course!). Sonic Generations was released, and was a bit
of a mixed bag. I could write
extensively on both of these things, as well as on a number of other game
series that I haven't touched upon that are dear to me.
For starters,
though, considering the proximity to All Hallows' Eve, the next best step for
the blog might be to examine one of my favourite series, one that is very dear
to me: Castlevania.
And so, without
further ado, let the next level begin!
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